Anime Expeditions uses different resources for summons, traits, evolution, equipment, leveling, and events. Keep each resource tied to its purpose so a short-term upgrade does not block a permanent unit later.
Illustrated core-item index
The gallery currently illustrates 12 core items. It is a recognition aid, not the full item pool: currencies, event resources, EXP food, tokens, and several evolution drops are still covered in the text indexes below even when an image is not available.
Cosmic MagicType: evolution material · Source: unit-specific progressionMatch it to the exact evolution recipe before farming or crafting.
Equipment LockType: reroll protection · Source: Gold or event routesProtects an equipment Potential line you want to keep during a reroll.
Equipment RerollType: reroll item · Source: Challenges, shops, and rewardsChanges equipment Potential; it does not reroll a unit's own stats.
GoldType: currency · Source: Story, Challenges, quests, and eventsUsed by shops, evolution, and account systems; keep a reserve for your next build.
Blue SpriteType: crafting material · Source: Sprite conversion and progressionUsed in selected evolution recipes; check the required color and count.
Green SpriteType: crafting material · Source: Sprite conversion and progressionUsed by evolution and recorded ascension routes; verify the live recipe.
Pink SpriteType: crafting material · Source: Sprite conversion and progressionKeep it for recipes that explicitly show the pink icon.
Purple SpriteType: crafting material · Source: Sprite conversion and progressionDo not substitute it for Rainbow Sprite; recipes treat each color separately.
Rainbow SpriteType: advanced crafting material · Source: higher-tier craftingA common high-tier evolution requirement; confirm the recipe quantity first.
Stat LockType: unit-stat protection · Source: shops and selected rewardsProtects one unit Potential stat; each protected stat can consume a lock per roll.
Stat RerollType: unit-stat reroll · Source: quests, shops, codes, and rewardsRerolls unlocked Damage, SPA, and Range Potential lines on a unit.
Trait CrystalType: trait reroll · Source: quests, achievements, events, and rewardsSpend only after choosing a realistic stopping trait and reroll budget.
Player lookup
Target
Priority
Reason
Decision
Gems
Summons and banner planning
Build the roster
Finish guaranteed Beginner rewards before spending
Trait Crystals
Trait rerolls
Improve permanent units
Set a stopping trait and budget
Evolution materials
Form and ability upgrades
Major long-term power
Verify exact unit recipe
Equipment parts · event currency
Crafting and limited tracks
Build or timed rewards
Check expiration and alternate uses
Complete currency and reroll item index
Item
Main sources
Use
Player check
Gems
Story, Challenges, quests, achievements, codes, events, Beginner Path
Summoning
Save toward a visible target and pity.
Gold
Story, Challenges, quests, dailies, events, selling Shiny units
Gold Shop, evolution and account costs
Compare shop convenience with the next evolution.
Event Coins
Current event activities
Event Shop
Read expiry and carry-over wording.
Beginner Tickets
Beginner Path
Beginner Banner
They are not normal Gems.
Trait Crystal
Events, quests, achievements, bundles, codes, Tournaments
Trait reroll
Set a stopping Trait before spending.
Stat Reroll
Quests, rewards, Event Shop, AE#1 code
Reroll Damage, SPA and Range
One roll changes all unlocked unit stats.
Stat Lock
Event Shop, Gold Shop, AE#1 code
Protect a unit stat during reroll
Each protected stat consumes a Lock per roll.
Equipment Reroll
Challenges, Event/Gold Shop, AE#1 code
Reroll equipment Potential
This does not change unit Potential.
Equipment Lock
Event/Gold Shop, AE#1 code
Protect an equipment Potential stat
Read the next-roll cost.
Sprites, food and evolution items
Item group
Source
Use
Do not confuse it with
Gray Sprites
Story, farming and progression rewards
Base crafting material
A finished colored evolution requirement.
Blue · Green · Red · Yellow · Purple · Pink Sprites
Crafted from Gray Sprites and current material routes
Unit evolution; Green is also associated with ascension
Rainbow Sprite.
Rainbow Sprite
High-tier crafting from Gray Sprite materials
Most evolved-form recipes
A cosmetic rainbow unit.
Mana Flask
Gold Shop; current map records also associate it with King's Tomb
Crafting
“Mana Flash,” a spelling error in one map record.
Cursed Boba · Red Flower · Frown Fruit · Delicious Pie
Gold Shop and the matching Story maps
Unit EXP food
Unit-evolution unique items.
Bunny Candy
Raids
Unit EXP
Event Coins.
Student ID
Cursed Student Unit Trial / quest preview
Cursed Student → True Love
A generic school map drop.
Burning Fruit
Flame Emperor Unit Trial / quest preview
Flame Emperor → Reincarnate
Frown Fruit EXP food.
Joker of the Nonsensical Pirates
String Demon Unit Trial / quest preview
String Demon → Awakened
A Tournament Crown.
Holy Pendant
Reliable current source still TBA
True Saint → Holy
Promise Ring equipment.
Raid, Tournament and Expedition items
Spirit Tokens
Raids
Spirit City / themed Raid Shop
Keep separate from Raid Tokens.
Raid Tokens
Raids
General Raid Shop
Check the correct shop tab.
Spirit City Totem
Spirit City Raid Shop
Current item text: +10% Damage in Spirit City Raids
Mode-specific, not a global +10%.
Crown
Tournaments
Tournament Shop
Read the live leaderboard payout.
Fuel Cells · Expedition Coins · Equipment Scrap
Expeditions, nodes and limited event routes
Expedition progression and shop loop
Check season and expiry.
Cursed Timber
Events
Crafting
Confirm the current recipe before farming.
Luck Potion · Super Luck Potion
Current paid/shop offers
Temporary summon luck
Read duration and effect; pity rules do not follow from the name.
How to use this system
Use the inventory as a decision queue. Mark which unit or reward each stack is for. Generic EXP items are safest on a carry used across several modes; unit-specific evolution drops should not be sold or converted until the recipe is checked; event currency should be spent before its timer ends, but only after comparing high-value track rewards.
Do this in order
- Claim Codes, quests, achievements, Beginner Path and Battle Pass rewards.
- Separate premium currency from stage currency.
- Reserve materials for one evolution and one equipment target.
- Recheck shops and event timers before reset.
Common questions
What should I never spend blindly?
Trait Crystals, rare evolution drops, and limited event currency. Their replacement cost is usually higher than common EXP items.
Are Gems only from codes?
No. Current systems also include quests, achievements, Battle Pass, and progression rewards. Exact repeat sources should be checked in the live reward panels.
Item names and documented source categories checked July 18, 2026. Shop prices, quantities, drop rates, rotations and event expiry remain live-panel fields.