Fast leveling has two tracks: player level unlocks modes such as Expeditions and Raids, while unit levels improve the roster. The efficient route advances both without overfarming a low-value stage.
Player lookup
How to use this system
Push new Story while first-clear rewards are efficient, then stop at the first stage that causes repeated failures. Complete daily and weekly quests alongside Story instead of afterward. Use the guaranteed Beginner Path units to fix the team, then compare the best stable repeat stage with Time Chamber rewards.
Do this in order
- Redeem current Codes and claim every queued reward.
- Finish Beginner Path objectives that overlap Story.
- Invest EXP in one opener and one permanent carry.
- At level gates, run the shortest stable content that advances the missing bar.
Beginner progression walkthrough
Live values can change after balance updates; the current in-game panel is the final check.
Common questions
Should I farm the hardest stage?
Not automatically. The best stage is the one with the highest reliable EXP and useful rewards per minute, including failures and setup time.
Does unit level unlock modes?
Player or account level normally controls mode gates, while unit level affects combat power. Read the lock message for the current requirement.